![]() ![]() It's not the most accessible game, but the intensity and drive behind gameplay will certainly engage players and encourage them to continue to piece together the storyline. What's good about Revita is that it's fast, fluid, and certainly provides a challenge to the players. There's something the developers want to get off their chests here, but we'll leave it to the player to soak in the message. ![]() The second is a solid emotional factor tied to the narrative. The first is the intensity of gameplay that gradually gets trickier as time goes on. Two draws make Revita one that would capture minds instead of fob it off as another indie game. While that would seem like that standard build of a roguelike game, the intensity makes Revita stand out. But that twisted nature sets up the game for a series of challenges involving strategic twin-stick movement and high-octane run and gun combat. The pixelated retro graphics don't ever paint a happy picture, as Revita attempts to shroud gameplay in darkness and existential thought. You are a mystery child trapped in a clocktower who needs to ascend the floors to piece together a series of lost memories. It's safe to say that the narrative is intriguing and sets the game up for some interesting mechanics. So it's important first to set the scene for Revita to understand whether it's going to add something that spices up the retro-roguelike games of late. ![]() Will Revita add anything to the standard modern-retro title? Tick-Tock on the Clock(tower) However, there are always some pleasant surprises when you dive into the detail with games like these. Again, it feels like it's all been said and done before. Whatever the case, Revita has landed in early access to bring us some classic arcade gaming with an artsy narrative and modern roguelike mechanics. Perhaps this is because we see today more confined to the limits of what indie developers can do? Maybe it's just the popularity that drives their development? There are so many titles with the same aesthetic and genre, offering little to set them apart. You look at games like Revita and realize that the 21st century might be defined by retro-style roguelike action gaming. ![]()
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